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October 2016

What it is

A local multiplayer platformer fighting game in which players must use rocket-propelled flying kicks to kill their opponents. This game was made in a team with 3 other students in which I served as team lead and lead programmer. It was made over the course of a month and was a class project for Game Design and Development II, Fall 2016.

What I used

C#, Unity Engine

Check it out

Download and play the game here or look at the source code on GitHub here.