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Reef

November 2015


What it is

An ocean life simulation of a shark hunting a school of fish based on steering behaviors such as flocking, wandering, and pursuit/avoidance. I personally made all 3D models and textures with AutoDesk Maya and Adobe Photoshop, and the simulation was made using the Unity game engine. This was a class project for Interactive Media Development, Fall 2015.

What I used

C#, Unity Engine

Check it out

Download and play it here or look at the source code on GitHub here.