Project: Spook 'em Up
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Spook 'em Up

Fall 2017

What it is

A simple first-person shooter game built from scratch with C++ and DirectX11 in which the player must kill all enemies in the environment without being killed themselves. This game was made in a team with 2 other students in which I served as the primary gameplay programmer. It was made over the course of about 2 months as a class project for Foundations of Game Graphics Programming, Fall 2017.

What I used

C++, DirectX11

Check it out

Check it out on GitHub here.